两个宠物一个狗一个猫宠物饿了,需要主人给宠物喂食
1.不同的宠物吃的不同
2.不同的宠物吃完食体力值增加
3.主人和狗玩游戏 接飞盘的游戏。狗体力值减去10,但是会和主人的亲密度提升5
4.主人和猫玩游戏 滚毛球。猫体力值减去12 ,但是会和主人的亲密度提升7
class Master{
public void feed (Dog dog ) {
dog.eat();
}
public void feed (Cat cat) {
cat.eat();
}
public void play (Dog dog) {
dog.catchFly();
}
public void play (Cat cat) {
cat.goBall();
}
}
class Dog{
int healthVlaue = 50;
int loveVlaue = 0;
public void eat () {
System.out.println("吃狗粮");
healthVlaue += 3;
if (healthVlaue > 100) {
healthVlaue = 100;
}
System.out.println("狗当前的体力值为:"+ healthVlaue);
}
public void catchFly () {
System.out.println("狗接飞盘");
healthVlaue -= 10;
loveVlaue += 5;
System.out.println("狗当前的体力值为:"+ healthVlaue + "当前的亲密度为:" + loveVlaue);
}
}
class Cat{
int healthVlaue = 80;
int loveVlaue = 0;
public void eat () {
System.out.println("吃猫粮");
healthVlaue += 5;
if (healthVlaue > 100) {
healthVlaue = 100;
}
System.out.println("猫当前的体力值为:"+ healthVlaue);
}
public void goBall () {
System.out.println("猫滚毛球");
healthVlaue -= 12;
loveVlaue += 7;
if (healthVlaue > 100) {
healthVlaue = 100;
}
System.out.println("猫当前的体力值为:"+ healthVlaue + "当前的亲密度为:" + loveVlaue);
}
}
public class Demo1 {
public static void main(String[] args) {
Master master = new Master();
Dog dog = new Dog();
for (int i = 0; i < 2; i++) {
master.feed(dog);
for (int j = 0; j < 2; j++) {
master.play(dog);
}
}
Cat cat = new Cat();
for (int i = 0; i < 2; i++) {
master.play(cat);
}
}
}